June 2019 Devlog: BABIES AND SCOOTIN'


A slightly early new baby and an Early Access release. That was busy!

And then: the work of iterating on pitches to try and get JARPUG on the Oculus Quest. I was programming and artin' and all that, too. But it was a week or two or more of slide work taking up much of my work time; with several...

[Read the full blog post here! (Scoot blocks, improved platforming, status effects!)]

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