Match Shot Chimera alpha 0.4 is out!



Alpha 0.4 is out now! It adds a tutorial, randomly generated levels, heal-when-matching upgrades (OP for now), enemy shark bots with homing bullet teeth, and much more!
...and since I neglected to post a devlog for alpha 0.3, I'd like to tell you the general plan for Match Shot Chimera! This project is meant to be a smallish game dev project for me to finish while recovering from the unsuccessful Kickstarter for my long-developed dog JRPG, JARPUG. Of course, no game is small to develop. But this is smaller than that.
I plan to enter Steam Early Access with this project in a couple months, likely after a Steam Next Fest. For now, Match Shot Chimera is in its free alpha stage and I'd very much appreciate any feedback from you!
alpha 0.4 Patch Notes:
- Added tutorial level
- Added random level generation (after tutorial!)
- Added Match Heal upgrade (a bit OP now)
- Added damage % mods to Big Shot upgrade
- Added shark bot enemies
- Added stun effect for interrupted squid bots
- Added "coyote time" for matches to make matching blocks easier while moving.
- Added pause screen (ESC on keyboard)
- Tweaked XP scale to improve leveling after 4.
- Fixed healing too much after max health upgrades.
- Improved various enemy/boss death effects.
- Improved enemy boss balancing, difficulty.
Files
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Match Shot Chimera
a match-3 shooter about a squelchy chimera saving the world.
Status | In development |
Author | Tyrus |
Genre | Shooter, Puzzle |
Tags | 2D, Bullet Hell, Shoot 'Em Up, Top down shooter |
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